Game Revews Archives - GamersHeroes Short and accurate game guides designed to save you time and effort. Honest Game Reviews, Breaking News, & More Mon, 05 Aug 2024 18:00:50 +0000 en-US hourly 1 https://wordpress.org/?v=6.6.1 https://www.gamersheroes.com/wp-content/uploads/2018/04/cropped-Gamers-Heroes-Site-Icon-32x32.jpg Game Revews Archives - GamersHeroes 32 32 SteamWorld Heist 2 Review https://www.gamersheroes.com/honest-game-reviews/steamworld-heist-2-review/ https://www.gamersheroes.com/honest-game-reviews/steamworld-heist-2-review/#respond Mon, 05 Aug 2024 18:00:48 +0000 https://www.gamersheroes.com/?p=144441 Fans of the SteamWorld series will be happy with Heist 2. If you like steam bots and robot pirates - and who doesn't? - pick this one up.

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Less than three months after being first shown off, Thunderful’s SteamWorld Heist 2 launches is a pretty quiet month. Should players head out for the Great Sea?

SteamWorld Heist 2 Review


SteamWorld Heist 2 kicks off with players having a skeleton crew and their ship impounded by the Navy – talk about humble beginnings.

However, your crew is deathly loyal, and they help you get your submarine back. While that puts a huge mark on your back from said Navy, you were also planning to steal from them anyway.

You travel the ocean helping out other Steambots by clearing out levels and getting more fresh water. As you progress, you get additional crew members, better ship parts, and even more fame and glory. The ultimate goal? Rally the troops, push back the darkness, and keep the water free from oppression.

The story of this ragtag crew becoming something greater than themselves is certainly a good one, but the real story comes from Captain Leeway. Leeway lost his gun arm, his sub, and his confidence before the start of the game, and you have to help him earn it back.

Being the son of the great Krackenbane, he has a lot to live up to, and that pressure often overwhelms him. Despite this, his crew is adamant that he is the man to lead them. They believed in him, and as a result, I believed in him.

At that point, the rest of SteamWorld Heist 2’s story didn’t matter much to me; it was now all about getting my man his gun arm back and regaining his confidence.

To do this, you take on missions from various areas of the world. Most are quick affairs, with SteamWorld 2 having that “one more run” feeling in spades. Mission types vary, but since the game has “Heist” in the title, one is often stealing loot from someone or something.

On that note, players will have a set amount of turns to get said loot before it disappears. After securing the loot, players will have to fight back to the ship to escape. How one actually gets to the loot is up to you, because this game really lets you play the way you want to play.

For instance, there are no penalties for playing on easy or even quitting a level. Each character starts with a class, but you are highly encouraged to swap their class. In fact, not only is it encouraged, but on higher difficulties, it is mandatory. By switching to other classes, you can then learn the moves from that class.

Let’s say you are a Sniper, but you want to be able to move really far and shoot each time. By swapping into the Flanker class, you can Wheel and Deal, which lets you move twice and then shoot.

As for the combat itself, it’s pretty simple – at least, at first. Every class has their own weapon type and starts with one or two abilities.

For instance, Reapers can kill an enemy and then shoot again because they killed someone. Engineers can put down cover and eventually heal allies as well. Melee charges in, and bashes enemy bots to bits.

It’s a simple system, but depending on your skills, classes, and weapons, you can make some incredible things happen. There is nothing like missing with your sniper only to have the bullet bounce off an icicle, which falls onto an explosive barrel and kills three enemies. Happy accidents, as Bob Ross would say.

When you aren’t scraping bots, you are exploring the overworld in your sub. When you first get it, the sub is bare bones; in fact, it can’t even go underwater. As you progress, though, you get new weapons, engines, and boosts and can go underwater.

You can think of this sub as a separate character from the rest of your crew; it needs to be managed, upgraded and kept safe for you to succeed. The best part is that all you have to do is steer and aim; the guns fire on their own. That might sound annoying, but the contrast between combat and open-world exploration is a welcome one.

Besides, it’s nice just to spin the stick until enemy boats sink.

Between missions, you can also hang out at bars to buy items, recruit new allies, and sometimes even receive missions. The bar is also where you will call it a night to rest up your crew.

After you rest, any missions you complete will reward you with bounty coins that you can spend on items, more water, and other upgrades. Any coins not spent are converted to water, and you are reset to zero each day. It’s just another incentive to grind missions for more loot and EXP.

I didn’t run into any bugs or crashes, but there were a couple of annoyances. When aiming down and to the right, your skill bar will sometimes get in the way. The worst part is that a big box with the skill description pops up and takes up a large chunk of that bottom-right sector.

I don’t know if I missed the prompt to remove the box, but man, it was annoying. You can work around it, but you shouldn’t have to. I also had a pretty jarring difficulty spike at one point. I went back and grinded for a bit, and it was good again, but it hit me like a truck.

Fans of the SteamWorld series will be happy with Heist 2. If you like steam bots and robot pirates – and who doesn’t? – pick this one up.

SteamWorld Heist 2 Review

Reviewed On: PC (A digital code was provided)
Release Date: August 8, 2024
MSRP: $29.99
Platforms: PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, PC
Developer: Thunderful Development
Publisher: Thunderful Publishing
Alternative Reviews: God is a Geek, RPGFan, COGConnected
Aggregate Scores: Metacrtiic, OpenCritic

Review Policy | Scoring Policy

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Remnants of Naezith Review https://www.gamersheroes.com/honest-game-reviews/remnants-naezith-review/ https://www.gamersheroes.com/honest-game-reviews/remnants-naezith-review/#respond Mon, 26 Mar 2018 13:50:13 +0000 https://www.gamersheroes.com/?p=67493 Tough-as-nails platformers are nothing new, but tough-as-nails platformers with a grappling hook? Those are few and far between. Tolga Ay’s Remnants of Naezith channels Super Meat Boy and Celeste with its challenging level design, but does it do enough to stand out in today’s saturated landscape?

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Tough-as-nails platformers are nothing new, but tough-as-nails platformers with a grappling hook? Those are few and far between. Tolga Ay’s Remnants of Naezith channels Super Meat Boy and Celeste with its challenging level design, but does it do enough to stand out in today’s saturated landscape?

Remnants of Naezith Review

Though there is not much exposition during the majority of the game, things kick off with a brief cinematic made up of some stills. After the thunder dragon Naezith was vanquished, his power was spread far and wide. As it turns out, our hero Kayra finds out that he can channel the power of this beast through his hooks. With this new power in hand, Kayra sets out to find treasure. The story is not an overly verbose tale, but it sets the stage quite well.

To make his way to the treasure, Kayra must navigate through a series of progressively more difficult levels, each centered around a certain theme. Some levels are straightforward affairs, with some spikes or water hazards to worry about. However, things quickly ramp up with rising water, saw blades, lasers, and even portals standing between you and victory. It can feel somewhat unfair at times, like the game wants to see how far it can test your patience. However, victory is possible, and he possesses a number of moves that can be utilized to get ahead.

Remnants of Naezith - Gamers Heroes

The platforming in Remnants of Naezith is momentum-based, one that relies heavily on a grappling hook. With the press of a button, Kayra can launch a hook diagonally that can latch onto certain surfaces. He can then use that to swing along to the next spot. This might seem simple at first, but there are a number of intricacies. More momentum can be gained by dashing before latching on, and players can also rotate around to wind themselves up. Successfully mastering this system is a thrilling feeling, and though death is imminent at any given time, there are a number of checkpoints in each level to make things bearable.

There are some solid enough platforming mechanics outside of the hook too. Players can double jump, wall jump, and dash jump around, making traversal a speedy affair. Certain surfaces affect your trajectory as well, making each series of levels stand out from one another.

Though the game can be completed in a few hours if you know what you are doing, replayability is high. There is a “Mastery Time” for each level, along with Global Leaderboards – perfect for speedrunners. There is also a Level Editor in place, which means that the sky is the limit as far as custom levels are concerned.

Remnants of Naezith’s rock solid physics make for an enjoyable platforming experience. The grappling hook is a game changer, and though it can quickly become frustrating, it also plays fair.

This review of Remnants of Naezith was written based on the Steam version of the game. The game was purchased digitally.

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