GamersHeroes https://www.gamersheroes.com/ Short and accurate game guides designed to save you time and effort. Honest Game Reviews, Breaking News, & More Tue, 06 Aug 2024 15:03:47 +0000 en-US hourly 1 https://wordpress.org/?v=6.6.1 https://www.gamersheroes.com/wp-content/uploads/2018/04/cropped-Gamers-Heroes-Site-Icon-32x32.jpg GamersHeroes https://www.gamersheroes.com/ 32 32 Arma 3 Creator DLC: Spearhead 1944 Update 1.1 Now Available https://www.gamersheroes.com/gaming-news/arma-3-creator-dlc-spearhead-1944-update-1-1-now-available/ https://www.gamersheroes.com/gaming-news/arma-3-creator-dlc-spearhead-1944-update-1-1-now-available/#respond Tue, 06 Aug 2024 15:03:45 +0000 https://www.gamersheroes.com/?p=144504 Developed by Heavy Ordinance Works and published by Bohemia Interactive, the Arma 3 Creator DLC Spearhead 1944 1.1 Update is now available for the PC via Steam.

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Developed by Heavy Ordinance Works and published by Bohemia Interactive, the Arma 3 Creator DLC Spearhead 1944 1.1 Update is now available for the PC via Steam.

As part of this update, players will be transported to Mortain during Operation Lüttich back during August 7-13, 1944. This time was a major German counterattack during the Battle of Normandy, with the new 64 km² terrain featuring new unique objects and iconic landmarks such as the Mortain Church, Cambremont mine, and L’Abbaye Blanche. 

Two new cooperative scenarios designed for up to six players, along with weapons and vehicles (including variants), clothing and gear variants, playable factions, and immersive German and French radio protocols.

Scope out the full list of Arma 3 Creator DLC: Spearhead 1944 Update 1.1 content below:

  • 64 km² Mortain terrain
  • 6+ new factions and updates to existing ones
  • 12 weapons and grenades
  • 10 new vehicles with multiple variants
  • Multiple new clothing and gear variants
  • Dozens of new props
  • 2 new multiplayer co-op scenarios
  • 2 new singleplayer scenarios
  • Updates to the Operation Cobra co-op campaign
  • German and French radio protocols
  • Custom parachutes for US and German forces
  • Simulated paradrop module 
  • Cows and rats
  • Destructible bridges
  • Various improvements to existing content
  • Various additional content

Learn more with the trailer below:

Arma 3 Creator DLC: Spearhead 1944 – Update 1.1 Trailer

Want to learn more? Be sure to check out the official Arma 3 Creator DLC: Spearhead 1944 Steam page or the official website.

Developer Heavy Ordnance Works will be sharing further development insights on their project via their social media accounts on Facebook, Twitter/X, and YouTube.

To keep track of all the latest Arma 3 news, be sure to follow the game on Facebook, X, YouTube, Instagram, TikTok, and Steam.

Source: Press Release

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Creatures of Ava Review https://www.gamersheroes.com/honest-game-reviews/creatures-of-ava-review/ https://www.gamersheroes.com/honest-game-reviews/creatures-of-ava-review/#respond Tue, 06 Aug 2024 14:54:47 +0000 https://www.gamersheroes.com/?p=144512 Creatures of Ava is a heartwarming love letter to the action adventure games of old.

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When a game’s story really hits you, it hits those feels that stay with you long after you finish. I hate talking about it, I hate reviewing it. It stirs the emotions back to the surface. Whether it be a happy or sad ending to the story, it’s finished, it’s over. Those characters have lived their lives, the world taken its course, that’s it.

That’s very much how I feel about Creatures of Ava. While the game is not without problems, the story reminded of me of why these games are so important.

Creatures of Ava Review


When developers aren’t pressured to chase AAA juggernaut success, and can instead just tell a passionate and meaningful story, that’s when video games stand apart as the greatest entertainment medium on the planet.

Following Vic’s adventures through the world of Ava as she fights to save its creatures and the natives from a planetwide infection called The Withering is an experience that will remain with you long after you finish the game.

It’s a story of human heart, passion, and our constant drive to fix our mistakes, to right our wrongs, even if we still don’t truly understand the world around us.

The world of Ava is beautiful, captivating in places, and filled with charm and character. Exploring across the different biomes, Jungle, Desert, Swamp, and Grasslands, is an enjoyable and worthwhile endeavor, hampered only by the bizarre decision to cut slices of the world away through story progress.

While each area is unique in the creatures and puzzles Vic faces, exploration incentives remain the same throughout. Permanent Upgrades in the form of increased health, stamina, and backpack capacity, and various collectibles and photography opportunities to learn more about the world of Ava and the creatures that call it home.

During the early hours of the game, I really enjoyed exploring the Grasslands region. Saving the creatures, finding the permanent upgrades and lore collectibles, taking snaps of the creatures to fill out my Avapedia. I felt like I was running around as Spyro in a world of Pokémon Snap.

All of which quickly became a chore when the game’s multiple pivotal story moments forced me to cut off parts of the world, never to return.

This point of no return conundrum is one faced in many games over the years, but typically in the final moments of the game. Having several, in a game that runs about 18 hours, felt very oppressive.

It all makes sense from a narrative perspective, and the story is easily the game’s most defining aspect. However, constantly being faced with the choice of finding items I’ll never have the opportunity to find again, or following the heart of the story, felt contradictory to the game’s empathic nature.

Part of that decision-making process was made easier by the rather disappointing impact of the upgrades. The increased health, stamina, and backpack capacity was nice, sure, but you can get through the entire game without much of it.

Couple that with the fact that you need to invest skill points, alongside finding the collectible items, and it became all too easy just to ignore them entirely.

Thankfully, the rest of the skill tree was more impactful, albeit difficult to complete if you don’t spend the time completing areas fully before progressing.

Various upgrades improve Vic’s ability to craft items, tame creatures, and solve puzzles, but much of it still felt unnecessary.

I couldn’t help but feel much of the time dedicated to these systems could have been better spent on the game’s namesake, the creatures of Ava.

Each region is home to a variety of unique, colorful, and gorgeous creatures that Ava can interact with. During my adventures, I encountered 21 unique species, each as mesmerizing and intriguing as the last.

Each creature makes sense, feels like it belongs, and has a real impact on Vic’s progression. Although, as the hours passed, the initial awe and that fuzzy feeling you get when you pet something cute, was replaced by mechanical understanding and expectation.

Once tamed, Ava is able to connect with these creatures, controlling them for a short time and gaining access to their Co-Op Ability.

These abilities are just additional skills to solve puzzles, making the creatures feel more like tools than living, breathing entities. Using creatures to navigate pathways Ava is unable to use, breaking down walls and pillars, moving heavy boulders, it synergizes perfectly with the environment, and learning how these skills behave early in the game was really rewarding.

The puzzles are all very simple, minimal stress, and almost calming and relaxing in places — and this is from someone that absolutely hates puzzles. That said, I would have enjoyed more complexity to some puzzle elements of the game. However, if you’re easily frustrated by puzzles but still enjoy the positive returns of solving one, this is the perfect adventure for you.

That is, sadly, the only purpose the creatures serve. You save enough to complete a region, use some to solve puzzles, and you move on.

At the beginning of my adventure, I was enamored with the opportunity to snap as many images of these gorgeous creatures as I could, only to ultimately leave somewhat disappointed at the lack of unique character and environmental interaction.

Take a snap of one infected with the Withering, take a snap of one not infected, and you’re done with the camera.

Although much of your time is dedicated to exploring and solving puzzles, Creatures of Ava does feature a combat system.

Well, it’s sort of a combat system? You don’t really fight, but you do kinda fight? I’m not really sure what to call it. A pacifying system?

Many of the creatures that inhabit Ava are infected with The Withering, a deadly infection that causes creatures to become aggressive and attack Vic on sight.

In order to tame these creatures to solve puzzles or just get that warm feeling of helping innocent animals, Vic needs to “attack” them with the Nafitar, a ceremonial stick of sorts.

It’s an intriguing extension of the game’s puzzle system, one that works really well. The Nafitar can pacify multiple creatures at once, if you’re able to catch them in its beam. It definitely feels like Vic may have been a Ghostbuster in a previous life.

It’s a balance of trying to tame the creatures in the quickest way possible, while trying to use specific abilities to counter certain creature traits.

For example, certain creatures are infected with an advanced form of The Withering, requiring the use of the Krist ability to break through an additional shield before the Nafitar can begin the taming process.

Other creatures may be incredibly fast, requiring the use of the Ushun ability to briefly levitate them above ground, giving Vic a chance to tame them before the next attack.

While initially skeptical at how challenging or in-depth this system could be, by the end, it was one of the game’s features I enjoyed the most.

There is so much to love about Creatures of Ava. The 2D cinematic scenes are a work of art, the world of Ava beautiful from start to finish, and the puzzles a perfect balance of accessibility and challenge. I just can’t help but feel so much time was spent in areas of the game that really didn’t need it.

Creatures of Ava is a heartwarming love letter to the action adventure games of old. A captivating tale of empathy and reflection, its story will leave you pondering its teaching moments long after the credits roll. This title is pure charm, hampered only by a number of shallow features that feel like they don’t belong.

Creatures of Ava Review

Reviewed On: Xbox Series X
Release Date: August 7th, 2024
MSRP: $29.99
Platforms: Xbox Series X, PC
Developer: Inverge Studios, Chibig
Publisher: 11 Bit Studios
Alternative Reviews: Xbox Era, God Is A Geek, Gaming Trend
Aggregate Scores: Metacritic, OpenCritic

Review Policy | Scoring Policy | Meet the Reviewer

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Rock Howard Coming to Fatal Fury: City of the Wolves https://www.gamersheroes.com/gaming-news/rock-howard-coming-to-fatal-fury-city-of-the-wolves/ https://www.gamersheroes.com/gaming-news/rock-howard-coming-to-fatal-fury-city-of-the-wolves/#respond Tue, 06 Aug 2024 02:49:13 +0000 https://www.gamersheroes.com/?p=144507 Making a name for himself in Garou: Mark of the Wolves, see Rock Howard in action with the latest trailer for SNK’s Fatal Fury: City of the Wolves.

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Making a name for himself in Garou: Mark of the Wolves, see Rock Howard in action with the latest trailer for SNK’s Fatal Fury: City of the Wolves.

The son of Geese Howard, Rock Howard’s moveset lets him gather chi energy for energy attacks, not unlike Terry Bogard. He can also sense the presence of people nearby, use a Reppuuken energy projectile to keep opponents at a distance, and pull off the Raging Storm energy geyser.

Rock Howard will be voiced by Griffin Puatu in the English track of Fatal Fury: City of the Wolves. He previously voiced Bosch in Street Fighter 6, Ganke Lee in Spider-Man 2, and Hohalim il Qaras in Tales of Arise.

The Fatal Fury: City of the Wolves Rock Howard English trailer can be seen below:

FATAL FURY: CotW |ROCK HOWARD

Other Fatal Fury: City of the Wolves character trailers can be seen below:

FATAL FURY: CotW |BILLY KANE

FATAL FURY: CotW |VOX REAPER

FATAL FURY: CotW |B. JENET

Fatal Fury: City of the Wolves is set to release in 2025 for the PlayStation 4, PlayStation 5, Xbox Series X|S, and PC (via Steam and the Epic Games Store).

Source: YouTube

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EA Sports FC 25 Official Ultimate Team Deep Dive Trailer Released https://www.gamersheroes.com/gaming-news/ea-sports-fc-25-official-ultimate-team-deep-dive-trailer-released/ https://www.gamersheroes.com/gaming-news/ea-sports-fc-25-official-ultimate-team-deep-dive-trailer-released/#respond Mon, 05 Aug 2024 18:52:38 +0000 https://www.gamersheroes.com/?p=144499 The latest trailer for EA Sports FC 25 takes a deep dive into the new features coming to Football Ultimate Team.

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The latest trailer for EA Sports FC 25 takes a deep dive into the new features coming to Football Ultimate Team.

EA Sports FC 25 will give players the chance to team up with friends in 5v5 Rush and be strategic with 11v11 with Player Roles and FC IQ.

Also coming to EA Sports FC 25 are newly designed stadiums and more engaging live broadcasting sequences.

Be sure to check out the official Ultimate Team Deep Dive below:

EA SPORTS FC 25 | Official Ultimate Team Deep Dive

In case you missed them, check out the Rush deep dive and gameplay deep dive for EA Sports FC 25, along with its reveal trailer from earlier this year.

EA SPORTS FC 25 | Official Rush Deep Dive

EA SPORTS FC 25 | Official Gameplay Deep Dive

EA SPORTS FC 25 | Official Reveal Trailer

EA Sports FC 25 is set to release for PC and consoles on September 27.

For those looking to get a jump on things, pre-ordering EA Sports FC 25 Ultimate Edition by August 20 will grand players the following:

  • Untradeable Football Ultimate Team Hero Live Player Item beginning September 20, 2024
  • Untradeable Football Ultimate Team Player Item for EA SPORTS FC 24
  • Up to 7 days early access, start playing on September 20, 2024
  • 4600 FC Points
  • Football Ultimate Team Player Evolution Slot

Source: Press Release

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SteamWorld Heist 2 Review https://www.gamersheroes.com/honest-game-reviews/steamworld-heist-2-review/ https://www.gamersheroes.com/honest-game-reviews/steamworld-heist-2-review/#respond Mon, 05 Aug 2024 18:00:48 +0000 https://www.gamersheroes.com/?p=144441 Fans of the SteamWorld series will be happy with Heist 2. If you like steam bots and robot pirates - and who doesn't? - pick this one up.

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Less than three months after being first shown off, Thunderful’s SteamWorld Heist 2 launches is a pretty quiet month. Should players head out for the Great Sea?

SteamWorld Heist 2 Review


SteamWorld Heist 2 kicks off with players having a skeleton crew and their ship impounded by the Navy – talk about humble beginnings.

However, your crew is deathly loyal, and they help you get your submarine back. While that puts a huge mark on your back from said Navy, you were also planning to steal from them anyway.

You travel the ocean helping out other Steambots by clearing out levels and getting more fresh water. As you progress, you get additional crew members, better ship parts, and even more fame and glory. The ultimate goal? Rally the troops, push back the darkness, and keep the water free from oppression.

The story of this ragtag crew becoming something greater than themselves is certainly a good one, but the real story comes from Captain Leeway. Leeway lost his gun arm, his sub, and his confidence before the start of the game, and you have to help him earn it back.

Being the son of the great Krackenbane, he has a lot to live up to, and that pressure often overwhelms him. Despite this, his crew is adamant that he is the man to lead them. They believed in him, and as a result, I believed in him.

At that point, the rest of SteamWorld Heist 2’s story didn’t matter much to me; it was now all about getting my man his gun arm back and regaining his confidence.

To do this, you take on missions from various areas of the world. Most are quick affairs, with SteamWorld 2 having that “one more run” feeling in spades. Mission types vary, but since the game has “Heist” in the title, one is often stealing loot from someone or something.

On that note, players will have a set amount of turns to get said loot before it disappears. After securing the loot, players will have to fight back to the ship to escape. How one actually gets to the loot is up to you, because this game really lets you play the way you want to play.

For instance, there are no penalties for playing on easy or even quitting a level. Each character starts with a class, but you are highly encouraged to swap their class. In fact, not only is it encouraged, but on higher difficulties, it is mandatory. By switching to other classes, you can then learn the moves from that class.

Let’s say you are a Sniper, but you want to be able to move really far and shoot each time. By swapping into the Flanker class, you can Wheel and Deal, which lets you move twice and then shoot.

As for the combat itself, it’s pretty simple – at least, at first. Every class has their own weapon type and starts with one or two abilities.

For instance, Reapers can kill an enemy and then shoot again because they killed someone. Engineers can put down cover and eventually heal allies as well. Melee charges in, and bashes enemy bots to bits.

It’s a simple system, but depending on your skills, classes, and weapons, you can make some incredible things happen. There is nothing like missing with your sniper only to have the bullet bounce off an icicle, which falls onto an explosive barrel and kills three enemies. Happy accidents, as Bob Ross would say.

When you aren’t scraping bots, you are exploring the overworld in your sub. When you first get it, the sub is bare bones; in fact, it can’t even go underwater. As you progress, though, you get new weapons, engines, and boosts and can go underwater.

You can think of this sub as a separate character from the rest of your crew; it needs to be managed, upgraded and kept safe for you to succeed. The best part is that all you have to do is steer and aim; the guns fire on their own. That might sound annoying, but the contrast between combat and open-world exploration is a welcome one.

Besides, it’s nice just to spin the stick until enemy boats sink.

Between missions, you can also hang out at bars to buy items, recruit new allies, and sometimes even receive missions. The bar is also where you will call it a night to rest up your crew.

After you rest, any missions you complete will reward you with bounty coins that you can spend on items, more water, and other upgrades. Any coins not spent are converted to water, and you are reset to zero each day. It’s just another incentive to grind missions for more loot and EXP.

I didn’t run into any bugs or crashes, but there were a couple of annoyances. When aiming down and to the right, your skill bar will sometimes get in the way. The worst part is that a big box with the skill description pops up and takes up a large chunk of that bottom-right sector.

I don’t know if I missed the prompt to remove the box, but man, it was annoying. You can work around it, but you shouldn’t have to. I also had a pretty jarring difficulty spike at one point. I went back and grinded for a bit, and it was good again, but it hit me like a truck.

Fans of the SteamWorld series will be happy with Heist 2. If you like steam bots and robot pirates – and who doesn’t? – pick this one up.

SteamWorld Heist 2 Review

Reviewed On: PC (A digital code was provided)
Release Date: August 8, 2024
MSRP: $29.99
Platforms: PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, PC
Developer: Thunderful Development
Publisher: Thunderful Publishing
Alternative Reviews: God is a Geek, RPGFan, COGConnected
Aggregate Scores: Metacrtiic, OpenCritic

Review Policy | Scoring Policy

Anger Foot Review

Anger Foot’s fast and frantic pace is just what the podiatrist ordered. Though its bite-sized levels and twitchy gameplay aren’t for everyone, those who like to go on the offensive and nail the perfect run will enjoy stepping foot in this new territory.

Continue Reading Anger Foot Review

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Star Wars Outlaws Post-Launch Roadmap Revealed https://www.gamersheroes.com/gaming-news/star-wars-outlaws-post-launch-roadmap-revealed/ https://www.gamersheroes.com/gaming-news/star-wars-outlaws-post-launch-roadmap-revealed/#respond Mon, 05 Aug 2024 17:36:32 +0000 https://www.gamersheroes.com/?p=144493 The post-launch roadmap for Massive Entertainment and Ubisoft’s Star Wars Outlaws has been detailed.

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The post-launch roadmap for Massive Entertainment and Ubisoft’s Star Wars Outlaws has been detailed.

Star Wars Outlaws’ Season Pass will include two upcoming story packs, and will also be available for standalone purchase. 

  • Star Wars Outlaws: Wild Card – Fall 2024
    • Kay Vess is hired to infiltrate a high-stakes Sabacc tournament, but as she crosses paths with the notorious gambler Lando Calrissian, she soon learns that another game is being played.
    • When Star Wars Outlaws: Wild Card is released, Season Pass owners will also get the Hunter’s Legacy Bundle and the Cartel Ronin Bundle with additional outfits for Kay and Nix, along with cosmetics for Kay’s speeder and her Trailblazer ship.
  • Star Wars Outlaws: A Pirate’s Fortune – Spring 2025
    • The Trailblazer ship’s reputation precedes Kay Vess, as she runs into veteran pirate Hondo Ohnaka, who is looking to settle old scores with a ruthless gang of pirates.

When Star Wars Outlaws launches later this month, Season Pass owners can get themselves Kessel Runner character pack that includes outfits for scoundrel Kay Vess and Nix.

Season Pass holders can also get launch access to an exclusive mission called “Jabba’s Gambit,” where players can take o an additional quest from the notorious Hutt Cartel.

For those looking to see more of Star Wars Outlaws, be sure to check out the behind the scenes gameplay footage and the Ubisoft Forward gameplay showcase for the title below:

Star Wars Outlaws: Behind The Scenes – Navigating the Underworld

[ESRB] Star Wars Outlaws: Official Gameplay Showcase | Ubisoft Forward

Star Wars Outlaws will come out on August 30 for the PlayStation 5, Xbox Series X|S, Amazon Luna, and PC through Ubisoft Connect. 

For those that have an Ubisoft+ Premium subscription or pre-order the Gold Edition or Ultimate Edition of Star Wars Outlaws, the title can be played up to three days early, starting August 27.

Pre-orders for Star Wars Outlaws can be done via the official Ubisoft website.

Source: Press Release

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The Legend of Zelda: Echoes of Wisdom Traversing Hyrule Trailer Released https://www.gamersheroes.com/gaming-news/the-legend-of-zelda-echoes-of-wisdom-traversing-hyrule-trailer-released/ https://www.gamersheroes.com/gaming-news/the-legend-of-zelda-echoes-of-wisdom-traversing-hyrule-trailer-released/#respond Mon, 05 Aug 2024 16:28:48 +0000 https://www.gamersheroes.com/?p=144489 Learn more about the different ways players can travel Hyrule with the latest trailer for The Legend of Zelda: Echoes of Wisdom.

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Learn more about the different ways players can travel Hyrule with the latest trailer for The Legend of Zelda: Echoes of Wisdom.

One of the regions in The Legend of Zelda: Echoes of Wisdom that players will no doubt be familiar with is Gerudo Desert.

Also making an appearance in this title is Jabul Waters, which different types of Zora have made their home.

There’s also Kakariko Village, which is featured near Eldin Volcano, where the Goron can be found.

No matter where one goes, players can use their Adventure Log to keep track of their different quests from the characters they come across.

Learn more with the Traversing Hyrule trailer for The Legend of Zelda: Echoes of Wisdom below:

The Legend of Zelda: Echoes of Wisdom – Traversing Hyrule Trailer – Nintendo Switch

In case you missed it, the announcement trailer for The Legend of Zelda: Echoes of Wisdom from the most recent Nintendo Direct segment can be seen below:

The Legend of Zelda: Echoes of Wisdom – Announcement Trailer – Nintendo Switch


The Legend of Zelda: Echoes of Wisdom will come out for the Nintendo Switch on September 26.

Source: YouTube

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Monster Hunter Wilds Basic Mechanics Overview Trailer Released https://www.gamersheroes.com/gaming-news/monster-hunter-wilds-basic-mechanics-overview-trailer-released/ https://www.gamersheroes.com/gaming-news/monster-hunter-wilds-basic-mechanics-overview-trailer-released/#respond Mon, 05 Aug 2024 15:41:20 +0000 https://www.gamersheroes.com/?p=144482 The latest trailer for Capcom’s Monster Hunter Wilds focuses on this upcoming title’s basic mechanics.

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The latest trailer for Capcom’s Monster Hunter Wilds focuses on this upcoming title’s basic mechanics.

The short-but-sweet two-minute video for Monster Hunter Wilds, which can be seen below, shows how weapon states vary between sheathed and dawn, which affects travel and combat.

Another highlight of this video is the mountable Seikret, which can be used as a means of traveling Monster Hunter Wilds’ world. It can also guide players to the next target monster for a Hunter’s current quest.

Finally, this new video shows The Slinger that is standard equipment for any hunter. This unique tool gives players the chance to fire various types of ammo that are gathered in this title’s environment.

Monster Hunter Wilds: Basic Mechanics Overview

In case you missed them, be sure to check out the previous trailers for Monster Hunter Wilds below:

Monster Hunter Wilds – 1st Trailer | PS5 Games

Monster Hunter Wilds – 2nd Trailer: The Hunter’s Journey

Monster Hunter Wilds will release in 2025 with cross-platform support between the PlayStation 5, Xbox Series X|S, and PC. For those looking for more information around this title, be sure to check out the official Monster Hunter Wilds website.

One can also stay in the loop with the official Monster Hunter Twitter/X social media channel.

Source: YouTube

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The Star Named EOS Review https://www.gamersheroes.com/honest-game-reviews/the-star-named-eos-review/ https://www.gamersheroes.com/honest-game-reviews/the-star-named-eos-review/#respond Sat, 03 Aug 2024 17:29:25 +0000 https://www.gamersheroes.com/?p=144300 The Star Named EOS’ world building is at the top of its class, turning the genre on its head with camera in hand.

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For those with an affinity for rich storytelling, in-depth puzzles, or are just an old-fashioned shutterbug, Silver Lining Studio and PLAYISM’s The Star Named EOS looks to deliver on all these elements in spades. Should players follow the stars, or should the past stay buried?

The Star Named EOS Review


Following the story of Dei, things kick off with a letter and a photo from his adventurous mother. Getting a camera as a birthday present, this photography protégé sets out to take a number of pictures of his own.

Players immerse themselves in its story across different vantage points. The Star Named EOS brings players through a number of different chapters, transporting them to train carriages, lakeside campsites, café’s and other areas.

It’s a slow burn, but The Star Named EOS prides itself on its world building as players get a chance to know Dei and his mother through its approximately two hour tale.

Players are not given the whole story in The Star Named EOS, gradually piecing the overarching story and its intricacies as things progress – sometimes literally. However, The Star Named EOS is a journey well worth taking.

To aid in its immersion, The Star Named EOS gives players free rein over their camera. Players can take pictures of whatever they’d like, but there are a number of points of interest that can be added to Dei’s scrapbook. 

This is a huge plus, as it gives players the chance to appreciate the beauty that can be found in the smaller details of each area. Some pictures are done to move the plot forward and need to be staged just right, but some of The Star Named EOS’ best segments are when players truly live in the here and now.

Puzzle boxes, Morse code segments, and suitcase shenanigans alike also make sure players never get bored. Those that successfully complete each one are then able to unlock an inventory item or other point of interest for players to wrap their head around next. 

There’s a great flow when it comes to The Star Named EOS’ puzzles, and these brain-teasers entertain without overstaying their welcome – even if some require multiple steps and a dash of math.

Rounding things out is a fantastic presentation that blends animation with detailed environments. Paired with its excellent voice work, and you’ve got a polished presentation that leaves a lasting impression.

The Star Named EOS’ world building is at the top of its class, turning the genre on its head with camera in hand. For those willing to piece things together and live in the moment, this title’s mystery – and its many puzzles – are just waiting to be explored.

The Star Named EOS Review

Reviewed On: PC
Release Date: July 23, 2024
MSRP: $14.99
Platforms: PlayStation 5, Xbox Series X|S, Nintendo Switch, PC
Developer: Silver Lining Studio
Publisher: PLAYISM
Alternative Reviews: God is a Geek, Nintendo Life, TechRaptor
Aggregate Scores: Metacritic, OpenCritic

Review Policy | Scoring Policy | Meet the Reviewer

Anger Foot Review

Anger Foot’s fast and frantic pace is just what the podiatrist ordered. Though its bite-sized levels and twitchy gameplay aren’t for everyone, those who like to go on the offensive and nail the perfect run will enjoy stepping foot in this new territory.

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Wreckfest 2 Announced https://www.gamersheroes.com/gaming-news/wreckfest-2-announced/ https://www.gamersheroes.com/gaming-news/wreckfest-2-announced/#respond Fri, 02 Aug 2024 23:20:57 +0000 https://www.gamersheroes.com/?p=144326 Announced at the THQ Nordic 2024 Showcase earlier today, smashing and crashing are back on the menu with the release of Bugbear Entertainment’s Wreckfest 2.

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Announced at the THQ Nordic 2024 Showcase earlier today, smashing and crashing are back on the menu with the release of Bugbear Entertainment’s Wreckfest 2.

Paying host to a completely overhauled physics simulation, Wreckfest 2 will feature a rebuilt engine that fully takes advantage of modern hardware. 

What does this extra horsepower mean? Wreckfest 2 will now feature even higher crash fidelity, a deeper damage and armor system, and more intricate component damage – just the thing to cause massive damage.

No matter what players choose, players will be able to race in intense head-to-head fights on high-speed circuits, face obstacles on crazy courses with jumps, intersections and oncoming traffic, and hit a number of different derby arenas.

Learn more with the Wreckfest 2 THQ Nordic 2024 showcase below:

Wreckfest 2 | Announcement Trailer

Wreckfest 2 will come out for the PlayStation 5, Xbox Series X|S, and PC. For those looking to get a jump on things, wishlists for Wreckfest 2 are now open via the official Wreckfest 2 website.

Want to stay connected around all things Wreckfest? Be sure to check out the official Wreckfest Discord server and the official Wreckfest 2 website.

Source: Press Release

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